Category Archives: Android

Android Input Management for Games

Android Input Management for Games

This is the twelfth article of the Android Game Programming series. Here, I would like to discuss how to manage user input on Android for our games.

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Let’s start building the Game Framework

Let’s start building the Game Framework

In this article, we will start to create our Game Framework. It will be used to write all our videogames.

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Android Graphics Programming for Games

Android Graphics Programming for Games

In this article, I would like to introduce to you the basic android graphics programming concepts to develop our video game.

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Android Resources Management

Android Resources Management

This is the ninth article of the Android Game Programming series. In this article, I will discuss how to manage resources in Android. Resources Management.

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Android Files Management

Android Files Management

This is the eighth article of the Android Game Programming series. In this article, I will discuss how to manage files

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Android Programming for Games (Activity Lifecycle)

Android Programming for Games (Activity Lifecycle)

In this article, I will introduce a basic android programming concept, the activity lifecycle.

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How to speed up Android Virtual Device

How to speed up Android Virtual Device

In this article, I will show you how to speed up Android Virtual Device in order to run your application simulation quickly.

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