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Category Archives: Game Programming

This Code4Projects category contains all the articles related to Game Programming.

Android Input Management

Android Input Management for Games

Posted on 11 October 201927 August 2020

This is the twelfth article of the Android Game Programming series. In this article, I would like to discuss how to manage user input on Android for our video game.

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Game Framework

Let’s start building the Game Framework

Posted on 28 September 201927 August 2020

In this article, we will start to create our Game Framework. It will be used to write all our videogames.

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Blue bot paint

Android Graphics Programming for Games

Posted on 21 July 201927 August 2020

In this article, I would like to introduce to you the basic android graphics programming concepts to develop our video game.

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Android File

Android Files Management

Posted on 7 December 201828 August 2020

Photo from https://blogs.umass.edu This is the eighth article of the Android Game Programming series. In this article, I will discuss how to manage files in Android.

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Activity State

Android Programming for Games (Activity Lifecycle)

Posted on 1 December 201828 August 2020

In this article, I will introduce a basic android programming concept: the activity lifecycle.

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design patterns

Design Patterns in Game Programming

Posted on 9 November 201828 August 2020

This is the sixth article of the Android Game Programming series. In this article, I would like to show you how to use Design Patterns in your first video game.

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Background Sprite Walking

Video game programming principles

Posted on 21 September 201828 August 2020

In this article I want to explain basic video game programming principles in order to help you to write your first Android video game.

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Latest Articles:

  • A Step by step Amazon Relational Database Service tutorial
  • Relational Database Service (RDS): What Is It and How Does It Work?
  • EC2 Auto Scaling Group Tutorial for Beginners
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