Category Archives: Programming (page 2)

Let’s start building the Game Framework

Let’s start building the Game Framework

In this article, we will start to create our Game Framework. It will be used to write all our videogames.

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Android Graphics Programming for Games

Android Graphics Programming for Games

In this article, I would like to introduce to you the basic android graphics programming concepts to develop our video game.

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Android Files Management

Android Files Management

This is the eighth article of the Android Game Programming series. In this article, I will discuss how to manage files

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Android Programming for Games (Activity Lifecycle)

Android Programming for Games (Activity Lifecycle)

In this article, I will introduce a basic android programming concept, the activity lifecycle.

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Design Patterns in Game Programming

Design Patterns in Game Programming

This is the sixth article of the Android Game Programming series. Here, I would like to show you how to use Design Patterns in your first video.

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Video game programming principles

Video game programming principles

In this article I want to explain basic video game programming principles in order to help you to write your first Android video game.

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How to create an Android application

How to create an Android application

This is the third article of Android Game Development series. Here I would like to explain, step by step, how to create an Android application.

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